{map}
	format				3  (ID number for this type of map file format)
	isCompressed	true		(whether or not this data is in compressed form)
	tileSize				(size of a tile, in pixels)
	width					(map's width, in tiles)
	height					(map's height, in tiles)
	[chipsets]				(array of chipsets)
		[0]						(filename.png)
		[1]						(filename.png)
		[...]
		[35 max]
	[collision]				(Wrap-around string of collision ID numbers in base-36 encoding)
	[layers]					(array containing 2D arrays of tile indexes & chipset indexes)
		[L]						(layer index)
			[0]					(Wrap-around string of encoded tile values)
			[1]					(each tile value is a 3-digit 'cxy' string)
			[2]					(each digit is a base-36 encoded number)
			[3]					(c = chipset index,  x = X position in chipset,  y = Y position in chipset)
			[...]
			[35 max]